May Stutter – This graphics card has not been explicitly tested on this game. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps Stutters – This game is very likely to stutter and have poor frame rates. n123 Number of benchmarks for this median value / * Approximate position Intel GPUs on the other hand have problems with crashes – independent of the settings. Note: AMD GPUs are currently slower compared to their Nvidia counterparts. Only the fastest high-end models (GTX 980 Ti etc.) and some SLI configurations should be powerful enough. But even powerful desktop GPUs like the Radeon R9 Fury and the GeForce GTX 980 will reach their limits. None of the notebook GPUs are powerful enough for 4K at 3840x2160 pixels. The preset High will run smoothly on a GTX 965M the preset Very High on a GTX 970M. We recommend a "real" gaming chip for 1920x1080 pixels. Normal details and 1366x768 pixels are playable with a GeForce GTX 850M or better. 1024x768 pixels and the preset Low will require a more modern mid-range GPU like the GeForce 940M. Processor chips like the Intel HD Graphics 4600 and older multimedia or all-round chips like the GeForce GT 740M or GT 750M cannot even handle minimum details. You will need at least a lower-mainstream GPU to play Rise of the Tomb Raider at all. Considering the reference-like effects, however, we think that the requirements are somewhat justified. We already mentioned that the hardware requirements are pretty high. If you want to experience Tomb Raider in the highest quality, you will have to adjust the settings by hand and select the highest options. Very High, for instance, does not always mean very high. If you don't want to fiddle with all of them, you can also use one of five presets, which adjust the overall quality. This leaves us with the Graphics menu, which includes dozens of settings. While the post processing versions FXAA and SMAA do not deliver very good results (and can create a blurry picture), SSAA costs a lot of performance, so you should avoid it, at least when you use a notebook. Otherwise, you can only adjust the anti-aliasing in the Display tab. The developers waived a general limitation of the frame rate. A vertical synchronization is also available. As usual, you can use Display to change the resolution and – when the option Exclusive Fullscreen is enabled – the refresh rate. Another advantage is the large number of options, which were divided into two sub-menus.
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